ArcadeForge — Ship playable worlds faster

An experimental toolkit and creative workflow tuned for indie teams. Prototype reactive mechanics, iterate with live telemetry, and deliver optimized arcade-grade visuals without losing the soul of a design.

How it works
Modular engine • Live data • Pixel shaders
ArcadeForge hero — neon arcade scene with HUD

Feature kit — tools that respect design

A curated suite: fast physics primitives, input mashups for mobile, adaptive rendering, and extensible UI widgets. Everything ships with presets so teams can prototype systems in hours, not weeks.

  • Modular mechanics: plug-and-play behaviors
  • Telemetry: in-play events and heatmaps
  • Asset lanes: live swap without rebuilds

How it works — short loop, bold outcomes

Start with a mechanic, wire telemetry, iterate UX flows, then optimize rendering. The pipeline moves from sketch to live session with tools that hide plumbing and surface impact.
1. Prototype
One-click actor prefabs and behavior graphs.
2. Test
Deploy to controlled players; get frame-level traces.
3. Polish
Replace art lanes, bake performance, and ship builds with confidence.

Ready to prototype your next hit?

Grab the kit, import a small scene, and iterate with live data. We keep the stack lightweight so you can focus on play.

Request a walkthrough

What creators say

User avatar — testimonial
Maya R., lead designer
"Iteration shrank from days to hours. Designers touch systems directly and ship cleaner builds."
Community feedback highlights faster edit cycles and clearer performance targets. The integration hooks are simple and well documented.

By the numbers

3x faster prototyping
+40% player retention (test cohorts)
60ms average iteration loop

These figures come from iterative playtests across multiple small studios using the kit over early access cycles.

Get in touch

Tell us about your project. No commitments — just a quick convo to see fit and scope.

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